Author: | injate <[email protected]> | |
Date: | 11/15/2013 1:49:01 PM | |
Subject: | Fix for the map? | |
So both times dynmap broke the past week it was caused by someone going through a randomly spawned dimension door I believe? It is a known bug apparently, but no fix yet: https://github.com/webbukkit/dynmap/issues/1278 I was hoping dynmap was a separate service that could be restart without taking down the service but it appears it is a .jar plugin...so maybe we have to take the entire server down to fix? There are still potential solutions, from easy to harder: - 5AM daily restart of server - Can we watch the log (linux `swatch` util, windows should have something like it) to trigger an auto restart? - Detect any time the map breaks and alert "Server will restart in 1 minute to fix map", then restart the server. - Can we unload/reload the dynmap module to prevent causing downtime? - Can we query the server to check if there are 0 players to it knows it can restart without pissing people off? |