|Date:||9/7/2012 10:14:24 AM|
|Subject:||Weapons Factory Arena: The Assassin Bot|
Still a work in progress. I'm working on the AI part of the class itself, I'll work on how the bots view a spy a bit later. Probably just make them not shoot "so well", or depending on what "stage" the player is in not shoot at all. But if a player is disguised and fires and redisguises, or cloaks and then fires and recloaks, the bot's gonna remember them.
I mean during gameplay it was habit to shoot at teammates if you knew a spy was around, so instead of making all the bots paranoid they'll just remember the player if the player attacks it, then forget about it if it cloaks and stands still (completely invisible) or dies.
That part is gonna be tough to figure out logically because the AI is set to remember who shot it last no matter what... lots of exceptions for the assassin/spy class in the AI code right now as it is.