Author: ]$[Maxey Pad <[email protected]>     Reply to Message
Date: 11/25/2001 8:42:22 PM
Subject: RE: only thing i wish ID did differently

The client immediately knows when his or her weapon is fired immediately. However the lag between the client and the other player determines when the sound is heard.

You can't make instant sounds until the client gets the information that the gun has in fact been fired.

In a perfect world where there was no lag, this would all be possible.
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