Author: {wf}shadowspawn <too_tired_to_put_email_here>     Reply to Message
Date: 3/8/2005 2:49:14 PM
Subject: RE: new megachaingun model

you know the hardest thing with hitscan code is just that; there is no projectile really.

i wanted something like the effect you see on battlestar galactica, or that video someone posted on the main board that was almost all tracers.

it's a scale issue, actually. tried it and only the big terrain maps did it work on. it's in one of the builds as an alt for the mega; alt now is wfa code, regular is q2wf madness.



_