Author: {wf}shadowspawn <shadowspawn_at_shadowspawn.net>     Reply to Message
Date: 8/7/2004 2:51:25 PM
Subject: RE: Interested in joining the devteam for WFR?

well it depends. moving wffusion over to q3 wouldn't be that hard game wise at all. i'd just have to mess with all the prediction stuff i changed. i'd have to practically strangle static for the cgame menu code tho. since static and acrid never want to release wfa to open source, i'd be doing the same thing i did before; re-writing it from scratch. sorta. allot of wfa was from q2wf anyway.

and i would take the whole mock system over to q3 also. that also means that i could finally get rid of vm's, well, except for mac. no idea what to do about macs still.

we'll see. i like how this one game that was a q3 clone put the editor in the exe itself, stuff like that is kinda neat.

i'm more worried about fusion atm then q3 open source tho.


And on the other hand, without a gun they can't get none
_