Author: Zeus <[email protected]>     Reply to Message
Date: 7/31/2004 9:10:47 PM
Subject: RE: Hrmz...

So I was thinking of ways to improve q4wf over WFA. I'm not going to go into great lengths until I am either asked to do so or until a later time when these ideas have the possibility of being implemented.

1. Remove skill-handicapped effects such as napalm/plague.
2. Simplify/Automate the config creation process.
3. Emphasize 4 player teams by creating maps designed for this and by nerfing the defuse ability.

- Z
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