Author: | Zeus <[email protected]> | |
Date: | 7/31/2004 9:10:47 PM | |
Subject: | RE: Hrmz... | |
So I was thinking of ways to improve q4wf over WFA. I'm not going to go into great lengths until I am either asked to do so or until a later time when these ideas have the possibility of being implemented. 1. Remove skill-handicapped effects such as napalm/plague. 2. Simplify/Automate the config creation process. 3. Emphasize 4 player teams by creating maps designed for this and by nerfing the defuse ability. - Z |