Author:
{wf}shadowspawn <shadowspawn_at_shadowspawn.net>
Date:
4/12/2004 9:44:00 AM
Subject:
gl_ext_vertex_buffer_object compatability test
#wfatesters. I get tearing on an FX, tho MX/ATI i heard is fine, but ATI has a different way of doing stuff.
(this is what helps for over 100k polys in a scene)
thx.
_