Author: {wf}shadowspawn <shadowspawn_at_shadowspawn.net>     Reply to Message
Date: 4/1/2004 10:05:59 AM
Subject: RE: Update

yes. lots of effects. so many it's hard to describe.

i have still to attack beams tho, they are still q2-ish because its all server-side start/end, i'm gonna just make it entirely client side and hope the server keeps up.

basically clients are sent an "event hyperblasting fire" with a start/endpoint, the client firing doesn't get that event instead its like 'draw it like you would see it without a server'.
_