yes. lots of effects. so many it's hard to describe.
i have still to attack beams tho, they are still q2-ish because its all server-side start/end, i'm gonna just make it entirely client side and hope the server keeps up.
basically clients are sent an "event hyperblasting fire" with a start/endpoint, the client firing doesn't get that event instead its like 'draw it like you would see it without a server'. |
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