Author: {wf}shadowspawn <shadowspawn_at_shadowspawn.net>     Reply to Message
Date: 3/24/2004 10:46:06 PM
Subject: RE: the code

i finished it. i also got thrust into tc coding for a bit, a consulting position only tho to evaluate moving the whole shebang to either fusion or ET.

noone knows yet whats gonna happen.

but anyway, i compared what i did to what acrid did and i personally think mine's more efficient, cause instead of using entities slapped on the screen i render a poly directly in the engine which doesn't effect local entities.

dunno, its pretty cool. i am gonna do some nifty stuff with a sentry cam, btw.



_