i finished it. i also got thrust into tc coding for a bit, a consulting position only tho to evaluate moving the whole shebang to either fusion or ET.
noone knows yet whats gonna happen.
but anyway, i compared what i did to what acrid did and i personally think mine's more efficient, cause instead of using entities slapped on the screen i render a poly directly in the engine which doesn't effect local entities.
dunno, its pretty cool. i am gonna do some nifty stuff with a sentry cam, btw.
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