i got sick testing it. it definitely should be tested. allot. defensive spies can totally wreck an offensive attack; the way i changed it in cgame is totally different (but same end result) as game; but now its messing with predicted movement as well so it's a helluva lot more powerful then q2wf.
to make it even more sickening, i made the compass go all screwy so you can't stablize yourself by staring at that. also it lerps between movements so instead of a big jerking fov change or pitch/yaw/roll change it's a nice, smooth, sickening experience.
seriously, if there's anything that i feel hesitant about bringing into wff its that gas grenade.
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