| Author: | Hoak <[email protected]> | ![]()  | 
| Date: | 12/21/2003 1:04:57 AM | |
| Subject: | Explosion Clipping Effect | |
One thing that might be worth a look at is the way explosion effects are clipped in HALO; where the origin of the texture is never a straight line, and never clips through the map creating a much more convincing effect. .  | 
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