Author: {wf}shadowspawn <[email protected]>     Reply to Message
Date: 12/1/2003 1:10:07 PM
Subject: RE: Another old-school q2wf question

well wait till you see the experimental tweaks. Again everything can be turned on from the wfaserver.ini, but for example:

g_addvelocity (1/0) I added player velocity to grenade velocity, and player-(forward only) velocity to projectile velocity like rockets, when if enabled will literally start off then (accelerate/deccelerate) to the max speed in the weapons.cfg. Why? Cause it was easy and it was kinda cool watching stuff happen.

It was one of those "what if's" that were asked...

g_addvelocityscale (.5) is the scaled amount of player velocity added to all projectiles (grenades, missiles).

 

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