Author: {wf}shadowspawn <shadowspawn_at_shadowspawn_dot_net>     Reply to Message
Date: 11/20/2003 8:58:04 AM
Subject: RE: ok, now that THAT's out of the way

yea thats something acrid had been tinkering with. class based spawns/triggers. i can put it in there, and maps can be edited for that but if you think about the way our maps are made its kinda pointless at this point; unless a map was designed specifically for it.

team fortress had them; the heavy d would spawn closer to the flag, the light o would spawn closer to mid.

  


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