Author: {wf}shadowspawn <shadowspawn_at_shadowspawn_dot_net>     Reply to Message
Date: 11/19/2003 11:25:58 AM
Subject: CRAP

What I was working on, ok sorta 1/2 working 1/2 thinking, ok sorta 1/10th working 9/10 post-thinking about the new detection code for triggers was just shot to hell by applying a non-trigger texture to the trigger, like base_wall/cement or whatever.

it knocks the whole map on it's ear if that's done.

ok noone does this in wfa, but i do remember someone on some map somewhere with big cyborg models in mid and domes or something above the flags used non-standard trigger textures and the whole map would just up and break.

got to do this right. grrr. This and skyportals.

  


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