Author: {wf}shadowspawn <shadowspawn_at_shadowspawn_dot_net>     Reply to Message
Date: 10/14/2003 10:02:13 AM
Subject: RE: fusion and team balancing

yea there is a team balancing deal, but its a join team thing, not 'you can't cap the flag' thing.

there's also the server-side damage adjustment based on score, but that's a server-side flag. i'm leaving that on by default, changed by admins. basically if the team is up by 8 or more caps, their weapon damage is decreased by a max of 20%, sorta a delta curve.

can't leave that on for testing, it screws people up.

  


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