Author: Soldier Bob <[email protected]>     Reply to Message
Date: 9/15/2003 9:45:40 AM
Subject: WF Fusion

damn you, damn you, damn you!

Just when I hung up my rocket launcher for good. You baad, baad man! You are going to bring a tear of happieness to this old Quakers eye. A Q2WF game in the visually beautiful Q3 world, wasnt this the dream of all the old WF players?

Just to clarify, since I semldom if never come to forums any more, or play video games anymore for that matter really. Please could you answer these questions for me.

1. Is this really the q2 engine?
2. Is this really WF game physics?
3. Did you loose anything in the port from the old game play ?
4. Besides the visual effects and map visuals/textures what other things from Q3 are in this?

Do you remember the website I created http://qconfig.cjb.net ? The Quake Config site better known as Hellbringers Black Art of War home to the MEGA config. Its now called the Oracle of Quake, and stands mainly for historic purposes. Now that I do contracting as a Web Engineer, I updated the look so I could include it in my portfolio. Its now 100% original "me" content.

Is this really Q2WF? So that my WF tutorial, MEGA monstrosity 120 file config, windows based command GUI, and a whole list of thousands of hours work would be relivant? I was on the verge of completing my GUI for Q2 when I gave up seeing as everyone had moved on to Quake 3.

Just a bit curious....

Soldier Bob
aka Hellbringer
aka Hairy Jigger
. Quaker 4 Life .
webStie: http://www.qconfig.cjb.net
eMail: [email protected]
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