cheating, i dunno yet. its not really the q2 protocol; it is different. there's ways around it but they all suck.
i'm really still toying with concepts. nothing is ever cheat proof, trying to make it too tough to cheat is a better approach, i think.
as it stands now tho, the q3 protocol 68 specs have been released by some, so its possible to make a proxy bot that's totally undetectable by punkbuster. (ouch, remember ratbot?) Proof of concept is already within really, really tight circles and i doubt they are going to release it like ogc; cause when it is released it'll render almost all ID games open to the same issue and probably piss off a few people.
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