Author: Phate <@bc>     Reply to Message
Date: 8/2/2003 7:03:46 AM
Subject: speaking of lighting..

..and i'm not complaining SS, but are shadows dependent upon the main engine or coding that devs like urself do? specifically wondering as i noticed playing on a few TC maps that a few of them are outside with a centralized light source (the sun). shadows of players are for the most part, just a centric circle around each player that i've noticed doesn't change. will we ever get to the point when i'll see someone's shdow coming around a corner before i see them....or where shadowing is accurate enuff depending on the true location source of its light? just curious.
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