Author: V3N0M <[email protected]>     Reply to Message
Date: 7/13/2003 5:16:44 AM
Subject: RE: TKV

I remember in Q2WF... 4.21 or 4.25.... There were some slight modifications to the grapple physics which allowed you to grapple through the wind "block" around the upper forts, so TKV became a super fun cap fest with both teams throwing out the idea of defense and just trying to cap faster than the other.

Scores ended up being 30-28 or similar (with 30 being the cap limit on the server) all the time.

=V3=

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