well distance on plasmabombs/weapon splash/targeting/triggers has changed a bit, if you check out that pic at the top you'd see why. i just went by scaling percentage on the players and made it a server var so I can mess with it if i made it to big/small. right now ranges are increased 1.32 times, but defaults to 1 which means no change.
kinda nifty that its the same number as the q3 point; but for some reason I strongly feel as tho the original wfa port didn't take into account the distance or player scale when things were ported over; I know certain specials didn't change at all.
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