Author: Infernal <[email protected]>     Reply to Message
Date: 3/22/2003 7:23:08 PM
Subject: RE: FL ain't dead yet...

part of what made tradewars soo good was the active price changes on ports, but also, was the sheer massiveness of the universe. freelancer requires ALOT more ports/sectors if it wants to be a massive multiplayer game, or even for the current number of players on TDS, an interactive economy would be drained within a couple days by one person.

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