Author: | Infernal <[email protected]> | |
Date: | 3/22/2003 7:23:08 PM | |
Subject: | RE: FL ain't dead yet... | |
part of what made tradewars soo good was the active price changes on ports, but also, was the sheer massiveness of the universe. freelancer requires ALOT more ports/sectors if it wants to be a massive multiplayer game, or even for the current number of players on TDS, an interactive economy would be drained within a couple days by one person. |