i think if u leave a gap in the middle its going to slow it down. i know that it LOOKS like x3 better with an cloudy sky or whatever, but the marines being able to short grapple across a cieling is going to be muy mucho better gameplay IMO. i kno ppl say jus use the wall, but that is a very 2D approach across a huge 3D space. i think if u don't close in the top w/ a roof (maybe put girders that u can't get hung up inside of!?) u restrict alot of gameplay from the Marine and Recon, which forces the map into the dreaded borg roulette.
shite hole |
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