Author: klonax <[email protected]>     Reply to Message
Date: 8/3/2002 3:55:49 AM
Subject: Weird lighting problem

I have a problem in my new map (i already told shadowspawn bout it but he got to go on the road :/), which is related to skyportals and q3map2.
The skyportal seems to not light at all the ground under it (eg. its black)... I did a few testings :
- with a normal sky/skybox > no problem
- with the skyportal but the basic compile of radiant > no problem
- it might have been the parameters of the lighting pass of my q3map2 '.bat', so i checked them :
i used first "-light -v -patchshadows -fast -fastgrid -shade -shadeangle 60"
i reduced it to "-light -v" and it still occurs. The other passes of the compiler are also reduced to the necessary. Now i haven't the slightest clue about what's happening, and ss isnt here :/ (he'd prolly resolve the prob in 2 minutes).
I can make screenshots and give the .map of the testmap i made if wanted. So if someone has an idea, ill be happy to ear it :)
_