Author: Infernal <[email protected]>     Reply to Message
Date: 8/1/2002 6:21:22 AM
Subject: RE: Glass Hom

does the glass shader have "surfaceparm trans" set? if not, then thats your problem.
as well, if your glass views only sky on the other side of the pane, you should only make the innerface/visible side of the brush use glass. the rest should be caulked.
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